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	<title>Keltic Games &#187; flex</title>
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	<link>http://www.kelticgames.com</link>
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		<title>Coding IDE</title>
		<link>http://www.kelticgames.com/index.php/2007/07/11/coding-ide/</link>
		<comments>http://www.kelticgames.com/index.php/2007/07/11/coding-ide/#comments</comments>
		<pubDate>Wed, 11 Jul 2007 16:24:25 +0000</pubDate>
		<dc:creator>Keltic</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[notepad++]]></category>

		<guid isPermaLink="false">http://kelticgames.com/wp/?p=8</guid>
		<description><![CDATA[I&#8217;ve switched my development tools from Flash and Notepad++ to Flex Builder. I have tried a number of environments in search of the best environment for my style of coding. Since all of the ActionScript 3.0 Cookbook examples are all based on Flex Builder, i decide to give it a try. It has some clear [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve switched my development tools from <span style="font-style: italic">Flash </span>and <span style="font-style: italic">Notepad++</span> to <a href="http://www.adobe.com/products/flex/flexbuilder/">Flex Builder</a>. I have tried a number of environments in search of the best environment for my style of coding. Since all of the <span style="font-style: italic">ActionScript 3.0 Cookbook</span> examples are all based on <span style="font-style: italic">Flex Builder</span>, i decide to give it a try. It has some clear advantages.</p>
<ul>
<li>Based on Eclipse</li>
<li>Cross-Platform</li>
<li>Integrated AutoComplete and Help</li>
<li>Excellent debugging features &#8211; This has saved me a bunch time!</li>
</ul>
<p>Currently, I&#8217;m working with the public beta for <a href="http://labs.adobe.com/technologies/flex/flexbuilder3/">Flex Builder 3</a>, which looks pretty solid at this point.</p>
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		<title>ActionScript Books</title>
		<link>http://www.kelticgames.com/index.php/2007/07/11/actionscript-books-2/</link>
		<comments>http://www.kelticgames.com/index.php/2007/07/11/actionscript-books-2/#comments</comments>
		<pubDate>Wed, 11 Jul 2007 16:04:12 +0000</pubDate>
		<dc:creator>Keltic</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[dummies]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://kelticgames.com/wp/?p=6</guid>
		<description><![CDATA[I recently completed Beginning Flash Game Programming For Dummies. This is a very solid introduction to game development concepts. It&#8217;s a bit light in places for those with prior programming experience, but the content on movement, physics and math makes up for that nicely. On the downside, this is strictly a ActionScript 2 and Flash [...]]]></description>
			<content:encoded><![CDATA[<p>I recently completed <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FBeginning-Flash-Game-Programming-Dummies%2Fdp%2F0764589628%3Fie%3DUTF8%26s%3Dbooks%26qid%3D1210687723%26sr%3D1-1&amp;tag=keltgame-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Beginning Flash Game Programming For Dummies</a><img src="http://www.assoc-amazon.com/e/ir?t=keltgame-20&amp;l=ur2&amp;o=1" style="border: medium none  ! important; margin: 0px ! important" border="0" height="1" width="1" />. This is a very solid introduction to game development concepts. It&#8217;s a bit light in places for those with prior programming experience, but the content on movement, physics and math makes up for that nicely. On the downside, this is strictly a ActionScript 2 and Flash reference. I&#8217;ve decided the develop with ActionScript 3 and Flex Builder. While most of the code samples need to be reworked for AS3, the book still provide a good conceptual reference for game development topics.</p>
<p>I&#8217;ve also picked up <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FActionScript-3-0-Cookbook-Application-Developers%2Fdp%2F0596526954%3Fie%3DUTF8%26s%3Dbooks%26qid%3D1210687856%26sr%3D1-1&amp;tag=keltgame-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers</a><img src="http://www.assoc-amazon.com/e/ir?t=keltgame-20&amp;l=ur2&amp;o=1" style="border: medium none  ! important; margin: 0px ! important" border="0" height="1" width="1" /> from O&#8217;Reilly. This is an excellent reference book. I read the first few chapters in their entirety. Now, I&#8217;m just reading sections to solve specific problems. I am eager to get my hands on <a href="http://www.oreilly.com/catalog/9780596526948/index.html">Essential ActionScript 3.0</a>, which was just recently released.</p>
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